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Additionally, remaining freeze time will begin decaying immediately, even during hitlag, meaning that non-projectile ice attacks effectively have a lower frame advantage. In these three games, hitting a frozen opponent with a flame attack thaws them out immediately. In Ultimate , freeze time has undergone significant changes. Additionally, freezing now has a maximum duration of frames. Button mashing still reduces freeze time by 4 frames per input 7.

In all games, a frozen character automatically jumps after thawing out, canceling out most of their remaining launch speed, and can perform other actions immediately except in Melee , where they sustain 16 frames of ending lag , though their horizontal momentum is still temporarily locked.

Additionally, they are protected from subsequent freezing attempts for 60 frames after thawing out. Overall, freezing is unreliable for conventional combos and KO setups compared to other status conditions, due to the opponent's greatly reduced damage and knockback taken during it, as well as lacking any frame advantage when they thaw out.

However, it can still be a useful way to build damage, due to button mashing's relatively weak effect on it causing characters to usually remain frozen for a prolonged amount of time. In Ultimate , Lucas ' PK Freeze is also notorious for launching at a low angle that is strengthened in effectiveness by its freezing effect, causing characters to fly much farther than usual due to their combination of reduced launch speed decay and longer immobile time, which makes it an excellent edgeguarding and horizontal KO option.

Freezing is one of the more useful effects in The Subspace Emissary : it deals extra damage to flame -based enemies and about half of the bosses , and is only specifically resisted by Glices. However, it cannot cause non-fighter enemies to freeze, and attacks with the freezing effect are rare and almost exclusively indirect , which most enemies and bosses resist; Judge is the only non-indirect freezing attack available in The Subspace Emissary, and it can only be used at random.

In addition to natural stage hazards, the Spirit Battle condition "The floor is frozen" creates a hazard that inflicts freezing damage. Category : Effects. Meta category: Move suggestions. Navigation Main page Smash Bros.

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